package framework.data 
{
	/**
	 * 预加载资源列表
	 * @author Henrylee{henrylee_sz@qq.com}
	 */
	public final class PreLoadList 
	{
		static private const pll1: String = "framework/data/raw/layerDataList.txt";
		static private const pll2: String = "framework/data/game/test.txt";
		
		
		static private const pll_asset1: String = "framework/assets/frameworkAsset.swf";
		
		/** 需要预加载的资源列表 */
		static public const PRE_LOAD: Array = [pll1, pll2];
		
		/** 需要预加载的和框架有关的资源 */
		static public const PRE_LOAD_ASSET: Array = [pll_asset1];
		
		/** 资源加载完成后存入PRE_DATA_MAP */
		static public var PRE_DATA_MAP: Array = new Array();
	}

}